2/5 ★ – Disruptoid's review of Star Wars: Outlaws.
Star Wars Outlaws may very well be the worst game I've played in my adult life. That sounds like a drastic thing to say, but I do my research these days. If I'm buying a new game I'm usually pretty confident it's going to be at least halfway decent. Outlaws fails to meet that standard.
There's a lot to experience and enjoy in this open world if you're a Star Wars fan which is why there was really no stopping me from pulling the trigger on this game. At the very least, even if the game was bad, I'd get to hang out in the Star Wars universe for a bit. That's the one thing this game nails; the open world is littered with details that will scratch your Star Wars itch. At times, it can feel as immersive as walking through Galaxy's Edge in Disney World.
That's where the positives end. Everything else about this game is just simply bad.
The gameplay is a snooze fest. Whether you're maneuvering through a frustratingly designed stealth level, or worse yet, you blow your cover and have to go gun-a-blazing. Yes, just one gun. If you want to use anything other than your companion blaster, you'll be able to scoop one off of a downed foe - but don't try to do literally anything other than shoot when you have said weapon equipped. The game offers no way to manage multiple weapons, so if you pick one up, once you try to do something that involves your hands such as climb a ladder or toss a grenade, you'll drop the shiny new blaster you just picked up. Add to the fact that you lose the puzzle solving abilities baked into your main blaster, and you'll quickly learn that picking up another weapon is just not worth the hassle.
At least the land speeder shown off tirelessly in the game's marketing is fun to drive, yeah? In a twist about as shocking as anything this game's story tries to pull of... nope. It's bad. Once you get into a bit of a grove piloting the vehicle and start to have a little fun, you'll hit an imaginary rock and fly 40 feet in the air. Honestly, that's a perfect way to describe any 20 minute chunk of time you'll spend with this game. You'll start to sort of enjoy what you're doing, and then the game just gets in the way of itself. Some half baked mechanic or poorly designed quest will jolt you out of your immersion, and you're left reminded that the game just isn't very good.
As a huge Star Wars fan, I can't say I regret my time with the game. I enjoyed the world enough for the experience to be worth my time. But take that more as coping mechanism than an endorsement Star War Outlaws is not good, it is not fun, it is probably not worth your time.