3.5/5 ★ – Fernofai's review of Visage.
Visage does an excellent job in horror things but lags behind in being a good game.
In this First Person Horror Adventure you explore an abandoned house and find out about the terrifying stories of its tenants. It is structured in 3 chapters which each tell the story of one tenant and a final chapter.
The first chapter I played was really scary because everything was new to me and the first jump scare caught me ice cold. I also want to mention the cutscenes which are acted disturbingly slow to make sure the horror has enough time to come up. Great job on that!
The following chapters were not that scary anymore (still scary enough) because I slowly got used to the architecture of the house and couldn’t get surprised that easily any longer. There were a few parts which played outside of the house and could bring back the horror though.
The chapters are really different not just because of the stories but also in length and difficulty, which is a problem in my opinion, because you can choose for yourself in which order you will play the chapters. In my case I started with the chapter which is literally longer than the other two chapters together and imo the most difficult. The second one was very short, linear and repetitive and the third one was just confusing.
Other than the atmosphere and the stories, Visage has some problems in Gameplay and Level Design. You collect different items like candles, lighters and light bulbs while the only thing I actually used (and still had way too much) were the lighters. I also needed some time getting used to the UI, how to equip, switch and drop items, which should be very intuitive especially in a horror game (at least I think the stress of handling items in dangerous situations is not the kind of stress the developers wanted to induce to the player).
Lastly, and that’s definitely the main problem of Visage, there is the overall difficulty of the game. Often you must find a room or special objects to proceed in the game. But finding them seemed like pure luck most of the time and there were some items which I searched for literally hours. While searching for so long, most of the horror of the house gets lost and in the end I was just annoyed.
Conveniently in the game's final chapter you end up searching for 7 parts of an object. For each of them, there is a VHS which gives you a little hint where to find it, but for that you must first find the VHS! I don’t want to spoil too much, so I’ll just say there is even a way to find hints for the location of the VHS’s.
If you prefer an immersive playstyle (which I consider normal for horror games) and want to find everything by yourself you’ll probably end up frustrated. But if you don’t mind having a walkthrough opened on your second screen, the game can surely be enjoyable.