2/5 ★ – FoofDeckman's review of Death in the Water 2.

I could have never imagined a survival horror game based around Sharks, Giant Krakens and other lovecraftian creatures to be this unapologetically mediocre and worst of all boring. Now that's a bit mean, It's still a very pretty game, but I've never been so bored while fighting off and defending myself from 20 bloodthirsty sharks at once. While its horror aspects are effective in isolated chunks, the large sections of the game dedicated to the most repetitive combat system really kills the experience for me. Every level follows the formula of: Hunt for treasure until sea creatures become hostile, and while things get spiced up occasionally level to level, that's mostly it for the entire game. Sometimes this game is genuinely scary, even if those sections are far and few between, but I think this game does a good job of at least putting you on edge, not always for the right reason unfortunately. Nothing bugs me more than bullet sponge enemies and this game is littered with them. Sure you get upgrades, sure you get weapons that actually kill them efficiently, but ammo is so scarce for any weapon outside of your starting gun that it deincentivizes experimenting for most of the game. Some enemies take upwards of 10 shots just to kill, which doesn't sound like a lot, but when your starting weapon has such a slow fire rate and reload time as this game, it can take minutes of spinning in circles around the enemies until you're able to take them out. There's no creative way to take them out, it's just, how long can you manage to bug out the AI until you're able to reload your weapon, and that's honestly the most unfun thing a video game can include in it's combat. This game is $20, but for a game you can beat in under 3 hours, it's really not worth the price of admission, especially in comparison to other games similar with much better gameplay.