4/5 ★ – Ginja17's review of Kirby and the Forgotten Land.

TL:DR: Fun 3D Kirby game that feels like Super Mario Odyssey! Cute story, reminiscent music, simple gameplay, and vibrant world. Not many powers, but what is available can be upgraded. Collectathon type Kirby game. Great for everyone, better for children. Doesn’t feel like a $60 game. Kirby and the Forgotten Land is a fun fresh take on Kirby’s typical kind of game. While overall it’s essentially the same as the rest of the games, there are still new features and mechanics to this game. But at the same time, there are things borrowed from Super Mario Odyssey. There isn’t much to the dialogue in this game, but it doesn’t really need it. The opening part of the game really kind of tells you everything you need, and the ending ties everything up together. While this is a Kirby game, it feels very similar to Super Mario Odyssey. Normal movement feels very much the same, besides the fact that Kirby 100% has different move sets from Mario. Even dying is the same as in Odyssey. Gameplay as a whole is fairly different, but it really just has the same feel. As for the overall difficulty of the game, Kirby game are typically designed for children, so for an adult it’s going to be super easy, but still super fun. As per a Kirby normality, the world is very bright and vibrantly colored. Each zone is themed and carries the story along as you play through the game. As Kirby is cute and cuddly, many of the enemies are cute and cuddly as well. While looking at my screen and playing this game, I just felt happiness. I don’t know if that was what Nintendo was going for, but I just enjoyed looking at this game. World traversal is just simple. You float around on a warp star and select what level you want to go to. There are hidden items you can find on the overworld. Not difficult at all to find. You can travel faster around the map by pressing one of the trigger buttons. You can press one of the shoulder buttons to pull up a level select without having to go around the map to find the level you want to go to. Within each level, there are a number of Waddle Dee to find. Finding these Waddle Dee will expand your Waddle Dee town and open up some time trial levels, which are required to collect rare stones, which are required to power up your abilities. Waddle Dee town has a number of things you can do, definitely worth getting the game to find out what they are. There are many powers from the past games that are just not present. There’s only a handful to use in this game, but they all can evolve, giving them more power or a neat new mechanic. Each evolution changes the way the hat and the powers look as well. Each evolution requires 3 things: Star Coins, Rare Stones, and a blue print. The star coins are super abundant, obtained by finding them out in the open, destroying enemies and boxes, and fun mini games in Waddle Dee Town. Rare Stones are found in time trial like levels found by collecting Waddle Dees in the levels, or scouring the overworld for some hidden ones. The music in the game isn’t anything special. There’s some remixes, and there are some new tracks. There’s one song that actually just plays almost everywhere that isn’t a level. I eventually just started tuning out the music because I just kept hearing the same songs over and over again. They’re not bad, just repetitive. Being Nintendo, this game is $60 USD, and the price is likely to not drop. It’s definitely worth that price if this game is being purchased for a child. If you’re going to buy for yourself, probably wouldn’t hurt to wait to see if you can find it used. It’s not a bad purchase at full price if you’re buying for yourself, just probably won’t get a much time out of the game. Playing casually, the game only took me 2 days to get through the main part of the game. There are some post game things and you can definitely go back to the levels to get anything you missed, but for avid gamers, probably a week 100% casually.