2/5 ★ – Kalle_Deimos's review of Doom 3: BFG Edition.

TLDR: Are you a fan of Doom? Don't play Doom 3. Are you a SUPERFAN of Doom? Maybe play Doom 3. Gameplay: Comparing Doom 3 to Half-Life might be an insult to Half-Life. What can I say about Doom 3 that hasn't been said. Well, I'll say that Doom 3 is slow, clunky and fairly boring. Three things that Doom never was and three things that the franchise will avoid like the plague in the future. When you look at Doom 3 and then consider that original ideas for the Doom 2016 reboot (the one that took a lot of inspiration from Call of Duty), it's hard to not feel like the guys at Id software wanted Doom to not resemble Doom at all. And besides the couple of vaguely recognizable monsters and weapons, it doesn't really resemble Doom. It functions as some amalgamation of popular gaming trends of the time popularized by Half-Life and Resident Evil, and then completely undermined by short-sighted attempts to make it more Doom-like. Doom 3 spends it's run time sending you down into the UAC Mars base clearing out demon spawn as you make your way from order to order from your commanding officer. Fighting demons isn't very engaging as most of them shamble towards you and sometimes throw some type of explosive. Soldier type enemies are annoying due to their hitscan weapons. And the guns just don't feel very effective. Likely due to the wimpy sounds and not enemy hit-stun. Cacodemons are VERY annoying because they float away like balloons when you shoot them. And Revenants, OOO. They made Revenants infuriating in Doom 3. They have their homing missiles like in Doom 2, but the tight spaces make the process of dodging and attacking painful. In Ressurection of Evil they are spamming these guys constantly, and I resorted to using the Demon Heart immediately upon seeing them to save myself the trouble. Speaking of Ressurection of Evil, it's just an expansion that has more Doom 3. They added some mechanics that are...fine. The Demon Heart has charges that give you power-ups like temporary slow-mo, berserk and invulnerability and that's pretty fun. There is the 'grabber gun' which is certainly some type of take on the gravity gun for HL2. But HL2 has a fast and accurate gravity gun, and the grabber gun is the exact opposite of that. So you could grab objects and projectiles from your enemy in mid-air and toss it back in your face, or you could walk up to them and dome them in the head and end it in a fraction of a second. Oh OH. And they brought back the super shotgun, which is actually worse than the regular shotgun. It's still just as inaccurate but if you whiff then you have to deal with the long reload. And finally, whenever you get hit the camera decides to take a trip to another zip-code while you fumble your sight into killing your attacker. It is incredibly disorienting and annoying. It's a shame. Sometimes you get a fun section but you mostly wont. My favorite part of the game was Hell. You are in Hell for maybe 15 minutes. Enjoy it while it lasts. Story: Dude, I really don't care. I really don't. It's so silly that Doom 3 kites you through the motions like a horror movie. So many audio logs and questions from random characters about what's going on. We know what's going on, it's Hell. We've had two games to establish that. The boxart is a giant demon with a pentagram, we are going to hell. Let's move on with our day. Graphics: Well, it's pretty blocky all things considered. Half-Life 2 doesn't feel as blocky, at least in my memory. The actual graphics are fine, the designs are also..fine. Something about it just doesn't click for me. Perhaps its the lack of expressiveness from the demons. Most demon faces are obscured with helmets, a bunch of eyes or are just pale skin stretched over their face. So there's nothing really to gawk at. The lighting is pretty interesting at least, and even though you spend most time in the darkness, the ambient lighting from hellfire of UAC technology is pretty immersive. Sound: Yeah its fine. Main theme is fine. Sound effects for the demons and weapons are not as interesting as their counterparts. But really the biggest issue is no subtitles?? For any version of the game thats ever been released?? Are you fucking MAD. Extra: Beat the game on nightmare! No health pick-ups and your healt ticks down to 25! Absolutely NOT. Favorite Thing: Funniest ragdolls I've ever did see. Not My Favorite Thing: The lack of subtitles in any capacity is actually kind of disgusting. Game has been out for 20 years, re-released twice and nobody put any goddamn subtitles in? Insanity.