4/5 ★ – LCSnoogs's review of Chorus.
I came to this looking for a Star Fox-like experience. It delivers on that somewhat. There are a few large Star Fox-worthy bosses in this that are great, but most of the time, I am just fighting small fighter ships. I wish they provided more bosses and enemy variety like Star Fox does, but the game is still really good anyways.
Moving on from the Star Fox comparison, what makes this game different is that it's a semi open-world game in that you fly around multiple large areas in space taking on main missions, side missions, and small conflicts that seem to randomly occur. The side missions were done right. They are meaty with story and characters (some which pop up again in other side missions). The main story is very heavy-handed on it's message of accepting yourself. There are some interesting bits around the relationship with the main character Nara, and the artificial intelligence in her ship named Forsaken though.
The combat is good. Flying and shooting down ships feels fun and satisfying. Dog fights are appropriately tense and the ability to drift is fun and extremely useful. There's a redundancy in attacks that seems to be a poor design choice as the game features laser guns for Nara's ship that are useful for destroying shields of enemy ships while also giving Nara a special ability that can destroy shields in one go. The laser guns take two shots to destroy shields, so I stuck to the special ability once I got it. Eventually in the late game, I got a laser gun powerful enough to not only destroy the shield of the standard shielded enemy, but also completely destroy the ship along with it. At that point, I spent about half the game ignoring the laser guns on my ship.