2/5 ★ – Lancey's review of Neptunia: Sisters VS Sisters.
Pro's
Cute girls
Nepgear!
Good story
Lots of hats
Con's
Heavily recycled content
Extremely repetitive voice lines in dungeons
Awful side quests that rely heavily on RNG
Some characters have awful skill sets
Frame rate locked at 30FPS
Graphical glitches and rendering issues
Stuttering gameplay in places
Awful combat system
Unable to dodge/block during a combo/special
Limited disc crafting system
Where are all the costumes?
I've been a nep fan since the original PS3 game and unfortunately all the spin-offs, Yes Nep SvS is a spin off suffers from many different problems and obviously a lack of funding which is a shame since Nepgear is my favorite Goddess Candidate.
Storywise, that is actually fine and falls within the main canon storyline with the typical plot twists and 4th wall breaking you can expect from the series, that is basically the only really good aspects of the game as the rest fall apart very quickly.
Gameplay wise, its a mess. IF went with action style combat and it doesn't work, its buggy and atrocious in places with enemies either being severely overpowered, or die in one hit. Combat also suffers from a major under sight and that is it is impossible to dodge or block during any combo or special attacks, whilst the enemies can attack you through these attacks and the best way forward is to abuse the chain skill to change to a different character which briefly stuns your target, so the the entire flow of battle is spam attacks > change character > spam > change character, even simple things like healing is a mess too.
Sound is heavily recycled, along with all previous assets with very little new content actually added, another huge annoyance is the fact your party is extremely vocal, every few seconds they are speaking about various things and repeat constantly, it gets so old and annoying that in dungeons you have to actually mute the speech because constant every 2 - 3 seconds the same voice lines repeating over and over.
Unforgivable is the side quests, many of these are the typical fetch quests, kill X monster or talk to someone in a dungeon, the two former are a real problem especially with fetch quests because these entail you running around dungeons breaking boxes to get items in them, its entirely random and later on as the items increase it gets harder and harder to find specific items because of the random loot you can find, so you are forced to reload a dungeon, run around breaking ****'t find anything, teleport out of the dungeon and repeat....repeat....repeat...until you either give up or actually find what you are looking for.
Also, another issue in this action based RPG is that not all characters are actually useful, in fact some characters like Neptune don't even appear until mid-game and her skill set is awful, whilst other characters like Noire can absolutely smash enemies in seconds.
The crafting system is also extremely weak, with limited combinations and most are useless. At first glance, the power cancel/rush cancel abilities sounded like you could actually cancel your combos if you needed to dodge/block an attack and unfortunately they don't meaning any time a boss or enemy attacks you cannot defend yourself.
Overall, Neptunia: Sister vs Sister is a huge disappointment and once again serves that the fans are being unfairly treated to spin-off games instead of funding a proper mainline game Neptune deserves. This game would have been far better suited to the classic turn based combat instead of a poor and buggy action based combat, so much so it probably would have saved the game entirely.