3/5 ★ – RawMetal's review of JoJo's Bizarre Adventure: Eyes of Heaven.
System: PlayStation 4
Started: February 10, 2018
Ended: March 20, 2018
Flashback Review
In 2018, I was reading Jojo Part 8, and the anime adaptation of Part 5: Golden Wind was being produced and was being hyped that year. Furthermore, The digital version of Eyes of Heaven was going on sale and that was a perfect time to purchase it. What I found disappointing about Eyes of Heaven was that it was only available digitally, and you could only get a physical copy of the game in both PAL and Japan regions. Eventually, I managed to acquire this game, and while I have mixed feelings about it, I think it’s an okay game.
Eyes of Heaven is very different from Capcom’s other Jojo fighting games, like the Capcom entry and All-Star Battle. It is basically a 3D arena-style fighting game similar to Dragon Ball Z: Budokai Tenkaichi. The game shows potential to develop this concept further. Even the single-player experience isn’t terrible. However, it has flaws that prevent it from being a truly great Jojo fighting game. Probably the best.
One of the highlights of Eyes of Heaven is its original story mode, which involved the creator of the franchise, Hirohiko Araki. The story mode feels somewhat like fan fiction, but it’s still exciting to see all your favorite Jojo characters interact in a single event, complete with cutscenes and voice acting. Jojo fans would likely love this aspect. Additionally, the single-player story offers light RPG mechanics as players can level up characters and earn points for a skill tree as they progress through the story.
Another feature is the mass selection of the Jojo roster characters. This game contains the largest list of selectable characters by far, even more than the latest All Star Battle R version. The best part is that there was no DLC content, which was surprising at the time. The game even included characters from Part 8, such as Josuke and Joshu, despite the Jojolion Arc manga was ongoing at the time.
However, the multiplayer portion of Eyes of Heaven leaves much to be desired. First, there is no local multiplayer, which is disappointing. Unless a friend also owns a copy and plays online, multiplayer becomes inaccessible. The game offers a Free Battle mode, but it would have been great to see split-screen functionality for local co-op battles or tag-team matches. The mode allows two players to fight together or against each other, so in theory, it could have supported four-player local gameplay. Unfortunately, there is no training mode either. Another missed opportunity.
Despite the flaws, Eyes of Heaven retains the unique art style and gameplay feel of All Star Battle. However, there is not much content even the most required content in a fighting game, primarily focusing on the story mode. While the game shows potential, the lack of features like local multiplayer makes it feel like a single-player experience disguised as a two-player game. I’m sure fighting game fans feel suckered and expect this game to have local split-screen. I believe the game deserves a second chance if a sequel is made, especially if it includes the local multiplayer features that fans want.
A missed potential to be the best fighting game, but Eyes of Heaven is definitely aimed at dedicated Jojo fans who are up to date with all the parts from 1 to 7. If you still have that Jojo itch, I recommend giving it a try, but don’t expect it to match the classic Capcom 2D fighters or All-Star Battle in terms of multiplayer fun.