5/5 ★ – RawMetal's review of Killing Floor 2.
System: PC
Started: September 16, 2020
Ended: February 25, 2022
I never heard of the Killing Floor games until by word of mouth and hearing from the Internet blog forums that Killing Floor is considered to be one of the most “Metal” Video Games aside from the Devil May Cry franchise, Doom, Twisted Metal and Guilty Gear. What got me hooked on wanting to play this game is that instead of 4 players, it's actually a 6-player online zombie shooter. I finally got the chance to play Killing Floor 2 on PlayStation 4 when it was free on a Monthly PlayStation Plus subscription deal in 2017. I didn’t hesitate in downloading it since I was still a PlayStation Plus member and managed to text my friends who also had their PlayStation 4’s and told them to download this game and we normally play this game for hours. If we wanted a break from Call of Duty and Battlefield. However, whenever my membership for PS Plus has expired, I cannot play the game until I either renew my subscription or I just buy the game digitally (or physically). Fast forward to 2020, when I built my first Custom Gaming PC, I managed to get this game at a steam sale and decided to play again with friends or solo and try my attempt to unlock all achievements. It turned out the way it didn’t plan out but at least it's a success after fully leveling up all the perk stats and trying out all the stages and modes with every character in the game.
As much as I can explain the vague and cliche plot of a zombie game, somehow there seems to be an experiment that has been controlled by a mad scientist and unleashed it worldwide creating a zombie apocalypse. You play as multiple survivors from different regions and you attack wave after wave of “Zeds” until you get to fight the boss of the game session. There is no story mode for this game, so you basically pick a stage and pick how many rounds you want and the game puts you in. As you kill Zeds, you get money and after the wave ends, you go to a capsule hub to purchase weapons and gear for your character based on the perk you selected before starting the next wave.
Aside from my interest as a 6-player online survival game, it does have a big list of actual metalcore bands which are pretty cool. I admit that I became a Living Sacrifice and Demon Hunter fan thanks to this game. I even heard that they added new perks from the original game so you can play as Gunslinger, SWAT and Survivalist. What really sets this game back is not just because there is a lack of story gameplay or low-par graphics but it's really the microtransactions in this game. Tripwire Interactive really wants me to pay for cosmetics and skins. You do get to unlock weapon skins in rare chances or during their annual holidays like October and December, you are rewarded with a ticket and collect 10 to get a rare cosmetic. But normally, you get to unlock treasure chests and USB but it requires you to pay actual money to see what it does, but I don’t want to pay.
The Multiplayer in this game can be both touchy thanks to people online and fun. I highly recommend playing this with 6 of your loyal friends at best. During my time playing this game recently, I played alone with people from all over the world and most of them will just kick me out of the session for no reason. I mean there is an option to set the mode to private or I’m just a typical American playing on a Japanese or Russian server. It gets worse if you try to play this game on “Suicidal” and “Hell On Earth” difficulty with people. If you don’t have a mic, they leave the game or chastise you for wearing one, if you are an incompetent medic even though you try to help, they leave the game if they die only once. if they die during the wave, you better pray they don’t leave the game because once they leave, there is a higher chance that it will cost you your entire play session and you get frustrated even when the game is set to 10 rounds and you are in the middle of it. However, at least playing online multiplayer on Normal and Hard difficulty is pretty simple and a chill experience.
This game is also pretty difficult to get all the achievements. This game has the achievements for playing the highest difficulty in almost every map and Killing Floor 2 came out 6 years ago. As time went on with this game, it now has a less player base than before. It’s stressful to find a match with a specific stage and difficulty based on the achievement and most of those servers are ghost towns. I did mention that the people playing this game tend to get really cheap so they can leave during the middle of the game basically losing your chance of getting the trophy for all that. And when I usually join a server with the required stage and difficulty for the achievement, I get kicked out for absolutely no reason. Good thing I managed to fully level up my perks, locate all the medallions that are scattered in the stages and manage to play the majority on normal and hard difficulty settings, so it pretty much narrows it down as I feel like I’m completely done with this game. I got a few trophies for Suicidal and Hell On Earth and that was just luck. That is why playing this game with actual friends really helps if you are a completionist.
Regardless of all the negatives of Microtransactions, this game is awesome. It's like injecting Left 4 Dead and Call of Duty Zombies on steroids and you have more players joining in to wipe out the zombie hordes. This is really up there as one of the best zombie franchises next to Left 4 Dead and Resident Evil. Buy it and beg your friends to buy it too.