3.5/5 ★ – Rig2Big's review of World of Goo.

There’s a few things about playing World of Goo on a touch-screen that just rub me wrong. It’s some incompatible combo of slowly, PAINFULLY dragging goo balls up/down 10+ screen sizes, and forcing players to reset a level from scratch if they fuck up too many times (so you have to get carpel tunnel dragging goo balls around for 5 minutes). Tomorrow Corp’s Little Inferno is one of my favorite games ever. Actually, fuck you, it’s one of the BEST games ever… I’m as serious as a heart attack: it is a cutting-edge work of art, which established that special Tim Burton-like brand of creepshow aesthetic, never quite seen before (or at least applied nearly as well) in the medium of video games. It’s also just a really engaging puzzle game at the core—it goes above and beyond to award progress with unforgettable characters, and some story elements done SO well, it’s honestly kinda fucking weird. I got sidetracked there, but my point is that puzzle formula excelled on the touch-screen… whereas I can’t seem to visualize ANY device that’d be appropriate for World of Goo, let alone one in which it would excel on.