4.5/5 ★ – SlyLink's review of Oxide Room 104.
Takes heavy inspiration but offers a lot of new ideas.
This is great indie horror game, that is a bit rough around the edges in terms of voice acting and animations. But in every other regard it is an amazing effort and I'd love to see the sequel or just another game from the same team with a bigger budget to iron out those creases.
Oxide takes heavy inspiration, like most modern horrors, from Resident Evil, Silent Hill and The Evil Within. However it does enough on its own to really stand out and bring new ideas to the genre that I'd love to see expanded.
The game follows our protagonist who is trapped in a Motel bathroom and has to escape, facing demonic creatures and clever puzzles on the way. It's like if Silent Hill had an escape room. You explore in first person, picking up notes and key items, managing health and ammo while trying to escape. It's not terribly long but has multiple endings and each play through can be different, with multiple ways of getting to the end.
**Spoilers**
Where this game shines is in some of it's mechanics. The story turns out to be that your character is trapped by some maniac scientists who is doing experiments on people. He has been hooked up similarly to the Evil Within to a world inside the mind of a woman called Eva which is where the Motel setting takes place. You essentially have 4 lives. Each time you die you wake up in the real world and the scientist will remove a limb as punishment and send you back in (you have all your limbs in the dream world however, but how many you lose will affect the ending) the world inside Eva's mind also changes depending on how many times you died - different enemy spawns, more enemies, new enemies and different item placements. Each death resets your progress but it doesn't play as bad as it sounds.
Oxide Room 104 is an experience I would definitely like to see more of. The team behind it has some amazing and fresh ideas, so I would, as I said, like to see more from them with a bigger budget.