4.5/5 ★ – ThePigeon's review of Lies of P [sequel].
Lies of P Overture is the first DLC expansion to Lies of P. Adding about 15 hours of content that adds new weapons, legion arms, lore, bosses, and so much more.
I loved Lies of P. Last year I challenged myself to play every souls game almost back to back to back, the only ones I didn’t do back to back were DS1 (Which I did in early 2023) and Elden Ring (Which I did at the end of 2024). In the middle I added Lies of P from Parker Harbour’s opinion and loved the game.
So when the DLC was shadow dropped I was very excited, I rushed and bought it immediately. And I am glad that this DLC lives to the hype.
The synapsis is you travel back in time to explore old Krat, able to make decisions to affect the present while learning more about the past. I loved the idea because Krat’s past was really left with so many questions in the base game. Especially about the Alchemist’s rise, and characters that were prominent to the start of the downfall of Krat. The DLC answers these questions and so many more. While leaving new ones for potential future DLCs or installments.
The DLC adds new areas, bosses, weapons, legion arms, etc. And it all feels super refreshing and familiar. Those first couple of areas when I first booted up the dlc left me with so much laughter, rage (In a good way), and enjoyment. The world of Krat is so interesting, and the locale for this DLC didn’t disappoint. Another thing they did with the playable setting in this dlc is add more branching paths in their level design. My biggest complaint with the base game is that almost every area is a linear point A to point B with some small branching paths. At least with this DLC there is more branching paths and more connectives to the level. It felt oddly refreshing and new from this game.
The bosses are the real highlights of the DLC. I won’t get into specifics because I don’t want to spoil it, but their designs were great and challenging. None of them felt unfair, but more difficult than the final boss of the base game which is a miracle. I honestly thought this DLC was going to be either way too easy or bullshit hard. I think for the most part the dlc manages to provide a fair challenge for most of the bosses in the dlc. Some bosses have annoying stats or gimmicks but none of them that feel absurdly unfair. As much as I raged at alot of the bosses I think it’s more of a testament to my lack of patience and skill rather than the boss being bullshit.
The weapons and legion arms are awesome. I think there is something fun, creative, and good for every build. Personally I used Motivity and the weapons and legion arms for motivity was really really fun. Motivity weapons typically have a similar or same play style between all weapons. It’s different from Dex and Advanced that in many cases you don’t have to rapidly change your play style when you swap from weapon to weapon. However, the weapons for motivity in this DLC have gimmicks and abilities that do promote you to play different ways and expirement different approaches to each fight.
Finally the story for the dlc is what ultimately the best part of the entire dlc. I won’t say too much of the story, but it’s a beautiful tale. The side quests and main quest kept me engaged all the way through. And the story, while needing and giving crucial lore to the history of this game, is isolated enough to not be a giant buff of the lore of this game.
TLDR: This DLC is a must play for any souls and souls like fans, and Lies of P players. It’s a beautiful potential conclusion to this stunning game.