3/5 ★ – Yojimboi's review of Crysis Remastered.
It's a fine game I guess. Strangely enough I experienced some minor performance issues (running the game on a 4080 super) which really lives up to the "can it run crysis" meme. It doesn't do much to distinguish itself from other FPS games that were popular at the time (battlefield, COD), and it was fairly buggy for a remaster, but all in all I had a decent time.
For starters, there were more bugs than I was expecting for a game that came out nearly 20 years ago and the remaster for which was released a few years prior to me getting around to it. There were physics bugs that had me stuck in geometry on occasion, bugs that soft-locked progress (mainly in the latter half of the game) and some strange audio glitches in some of the vehicle sequences.
The game is also incredibly inconsistent to play on mouse and keyboard. I had to run a script to manually adjust the sensitivity values as even at the lowest setting, they were far too high. Some vehicle segments also presented issues with wildly inconsistent sensitivities and while I understand the game was likely initially focused on console releases, these things really should have been addressed for the re-release to modern hardware.
With that being said, there were certainly some positives here. I really enjoyed the destructible environments and the way things reacted to the force of explosives and your own strength in the suit. This technology is obviously not ground-breaking today but given when the original was released I'm sure it was very impressive.
I also really enjoyed the nano-suit, the mobility and how dynamic it made gameplay feel. With the introduction of simplified suit modes in the remaster it's even easier to swap on the fly in combat between speed/power/shield/cloak. When this is paired with the weapons that can be modified on demand it's easy to swap from stealth to killing machine at a moment's notice.
So ultimately I liked the game, it just had a layer of jank that I had hoped would be polished off in the remaster. Had the second half of the game maintained the quality of the first half I could maybe add another point or two but unfortunately it did fall off a cliff a bit, both in quality and storytelling.