3.5/5 ★ – mattbrookbank's review of Marvel's Iron Man VR.
I enjoyed Ironman VR, but there are a few things about it that make me agree with and understand why it got a ~7 metacritic score.
The concept of using the direction of your wrists/hands as both a mode of locomotion, how you fire weapons and how you switch weapon kinds, well, it does not always completely work how you'd like it to in your head. Sometimes it feels amazing, sometimes it's frustrating.
Additional problems could be found in lack of verity in gameplay and enemies, and a slow start to the story. It's also a little sad it didn't feature some of the more advanced VR immersion tricks I experienced in other games. Having breath show up on the inside of Ironman's helmet is cool, but when I see Asgard's Wrath map to my own actual breath using the microphone I guess? It breaks immersion to see breath I'm not breathing. It also breaks immersion when in other games you can articulate fingers to match your hand, but in Ironman VR you can only have open hand and fist. These may seem like nit picks, but VRs main strength is immersion, so it seems silly to trip on these kinds of details.
Even with these complaints, I still found the characters and story fun, so if you're a Marvel fan this may still be worth checking out, just don't make it your first stop in VR land.