4/5 ★ – xXWoodinatorXx's review of Hunt: Showdown.
Hunt: Showdown is very unique and when everything is going right it’s absolutely amazing. The tough part is that it is hard to get everything to go right. The atmosphere and vibe to this game is incredible. You’re a bounty hunter in 1890s Louisiana with monsters and other bounty hunters all duking it out. That’s a great set up. It’s a game where guns are slow to fire and you need to make the shots count. One of the interesting things this game does is the “sound traps”. This game put a huge emphasis on sound. It’s impossible to play without a headset. You hear the enemy gunshots which give you a sense of their location and you also listen for enemies accidentally running over broken glass, splashing in water, running by crows or chickens or dogs or a half killed horse which all make noise and a keen hunter uses that to their advantage. You need to be aware of your surroundings to win. And it’s hard to win.
There are plenty of guns and perks and equipment in this game. There are only two maps but the environment is very well done so I don’t feel like it needs another map at the moment. The main flaw to this game is the lack of enemy variety. There are only about 5 fancy roaming enemies and only 3 boss enemies. All the enemies are good but the variety is lacking.
The feeling you get when you kill a couple bounty hunters and make off with the bounty is special. I’ve barely done it because it’s hard to do but when it happens you remember what makes this game so good. It is also worth mentioning I only played this game solo. So I was very often competing against squads of 2 or 3 which makes it all that much more challenging. This is the type of game that having a squad you are communicating with is a huge help but I was able to kill of entire squads on occasion so it is not impossible if you play solo, just an added challenge.
Final Score: A-